package com.arrogames.lib.ash.animation {
	import ash.tools.ListIteratingSystem;
	
	public class AnimationSystem extends ListIteratingSystem {
		
		public function AnimationSystem() {
			super(AnimationNode, updateNode);
		}
		
		private function updateNode(node:AnimationNode, time:Number):void {
			node.animation.animation.update(time);
		}
		
	}

}